TDocks and TFactories file (X2)

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Structure of TDocks and TFactories T files:

Field Description
0. Body file Unk
Template:Expr:0 + 1. Picture ID Name of Body file which is displayed in the Info screen
2. Unknown value
3. Unknown value
4. Unknown value
5. Unknown value
6. Description String ID from Page 17 of text resource files
7. Unknown value
8. Unknown value
9. Unknown value
10. Unknown value
11. Scene file Scene containing the graphics of the object
12. Inner scene file
13. Race Object's owning race. Probably not used because object owner is set either in universe map, or in script
14. Explosion def
15. Body exlosion def
16. Volume How much space the object occupy
Template:Expr:16 + 1. Price Not real price as seen in the game
Template:Expr:16 + 2. Price modifier (1)
Template:Expr:16 + 3. Price modifier (2)
Template:Expr:16 + 4. Ware class Class (size) of the object - affects which ships can carry it
Template:Expr:16 + 5. Object ID Identifier of the object

See also

References

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