TDocks and TFactories file (X2)
From X-Wiki
Structure of TDocks and TFactories T files:
| Field | Description |
|---|---|
| 0. Body file | Unk |
| Template:Expr:0 + 1. Picture ID | Name of Body file which is displayed in the Info screen |
| 2. Unknown value | |
| 3. Unknown value | |
| 4. Unknown value | |
| 5. Unknown value | |
| 6. Description | String ID from Page 17 of text resource files |
| 7. Unknown value | |
| 8. Unknown value | |
| 9. Unknown value | |
| 10. Unknown value | |
| 11. Scene file | Scene containing the graphics of the object |
| 12. Inner scene file | |
| 13. Race | Object's owning race. Probably not used because object owner is set either in universe map, or in script |
| 14. Explosion def | |
| 15. Body exlosion def | |
| 16. Volume | How much space the object occupy |
| Template:Expr:16 + 1. Price | Not real price as seen in the game |
| Template:Expr:16 + 2. Price modifier (1) | |
| Template:Expr:16 + 3. Price modifier (2) | |
| Template:Expr:16 + 4. Ware class | Class (size) of the object - affects which ships can carry it |
| Template:Expr:16 + 5. Object ID | Identifier of the object |
See also
References
- Structure taken from X2 Editor

