TDocks file (X3)
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(Redirected from TDocks (X3))
Structure of TDocks T file:
| Field | Description |
|---|---|
| 0. Body file | Body of dock |
| Template:Expr:0 + 1. Picture ID | Not used |
| Template:Expr:0 + 2. Rotation X | |
| Template:Expr:0 + 3. Rotation Y | |
| Template:Expr:0 + 4. Rotation Z | |
| Template:Expr:0 + 5. Galaxy subtype | Not used |
| Template:Expr:0 + 6. Description | String ID from Page 17 of text resource files |
| 7. Sound ID on fly-by | |
| 8. Dock distance | |
| 9. Rendezvous distance | |
| 10. 3D sound volume | |
| 11. Scene file | Scene containing the graphics of the object |
| 12. Inner scene file | |
| 13. Race | Object's owning race. Probably not used because object owner is set either in universe map, or in script |
| 14. Explosion def | |
| 15. Body exlosion def | |
| 16. Shield power generation | Shield recharge rate |
| 17. HUD icon | Icon name from IconData file |
| 18. Volume | |
| 19. Production RelVal (NPC) | Price for NPCs (it's not really a price) |
| Template:Expr:19 + 1. Price modifier PRI | Primary Price Modifier |
| Template:Expr:19 + 2. Price modifier SEC | Secondary Price Modifier |
| Template:Expr:19 + 3. Ware class | Class (size) of the object - affects which ships can carry it |
| Template:Expr:19 + 4. Production RelVal (player) | Price for the player (it's not really a price) |
| Template:Expr:19 + 5. Min. Notoriety | Minimal notoriety the player must have to be able to use this object |
| Template:Expr:19 + 6. Video ID | Stream ID from Videos file containing the animation displayed in the Info screen |
| Template:Expr:19 + 7. Skin | Index to Skins file |
| Template:Expr:19 + 8. Object ID | Identifier of the object |
See also
References
- Structure taken from X3 Editor

